karsus 5e stats

You're not quite sure what he is planning for your future (and for his past), but one is certain - he needs you alive. Starting at 10th level, your patrons aura resonates through you and aids you and your allies. Until the beginning of your next turn, you cannot take reactions, ignore difficult terrain, and are resistant to bludgeoning, piercing, and slashing damage. This does not negate other effects that might accompany the damage. Your spiritual guide is as subservient to your patron as you are. The alternate self is loyal only to you. You both treat each other as one would an important friend or significant other. Creatures with advantage against the spell save now have disadvantage. Now, you have entered a pact with your alternate self in the hopes of further achieving your own mutual ambitions. It also loses concentration to maintain spells or effects. They exist in a state of undeath that amplifies the wizard's power. Create an account to follow your favorite communities and start taking part in conversations. When your enemies look into your eyes they see only death. Karsus was born to be the Raven Queen's mortal form, and as he grew in understanding and power, the light within him shone out for all to see. I am attempting to gather all lore on Karsus(pre-boulder) that I can, however I am a 5e player so my knowledge of older books/resources are limited, i found a wiki article on him but not much else, this was originally inspired by this video. Oh, for those unfamiliar with the arcanist class: back during Karsus' time, the wizard class didn't exist, since the basic laws of . Otherwise, the spell fails. So in combat, I want Karsus to feel like a veritable storm of spell combos and unexpected tactics, pulling tricks from every school of magic, all cast with breathtaking power and at an incredible pace. Ideals encompass everything from your life goals to your core belief system. You have bound yourself to a patron who has been tasked with leading the souls of the dead to the afterlife. In addition, when you cast a cantrip from your implant, you can add your Intelligence modifier to one damage roll of the cantrip (minimum of +1 damage). Your AC equals 13 + your Constitution modifier. When you gain a level in this class, you can replace this spell with another spell from any spell list, which also must be of a level for which you have spell slots. This spell does not count as a concentration spell for the purpose of casting the spell scrying, and both can be active at once for you. The living fear the eternity of undeath, but Karthus sees only beauty and purity in its embrace, a perfect union of life and death. An object targeted by this feature inflicts the same damage to anything it strikes; striking a creature in this way requires a ranged attack roll. These are particularly unique and powerful wizards. You can use this feature a number of times equal to your Charisma modifier (a minimum of once), and regain all expended uses after a short or long rest. Dire Wood, High ForestFormerly: Karsus Enclave, Netheril You can use Karsus Dream as an arcane focus. Once you use this feature, you can't use it again until you finish a short or long rest. When a creature attempts to charm or frighten you, you can use a reaction to deal psychic damage to it equal to your warlock level. Laeral has amassed political power during her time as Lord of Waterdeep, through her marriage to Blackstaff, and by being well-liked by almost everybody in one of Faerun's most powerful cities. The creature must be within 30 feet of you and be able to hear you. With her last remaining bit of power, Mystryl sacrificed herself to block Karsus's access to the Weave, causing all magic to fail. Karsus was the mortal incarnation of a deity who holds sway over death. Your guide can't help but make sarcastic remarks at every opportunity available and it's starting to get on your nerves. Once per short rest, you can choose to increase your fly speed to 120 feet for 1 round. Karsus had no reason not to believe in his great destiny. Differing editions of D&D disagree on whether Alassra Silverhand better known as the Simbul and Witch-Queen of Algarond is primarily a sorcerer or wizard. The Warlock can choose the Will O Wisp to be the origin for any of it's spells, as if the Will O Wisp cast the spell, however it still uses the Warlock's saving throws. At 6th level, if a creature is frightened by you it takes psychic damage at the start of each of their turns equal to your charisma modifier. Can cast Divine Word 3 times a day You're way, way overestimating the powers of deities in 5e, with your statblock. While most wizards spend decades studying before they can cast spells, Karsus's startlingly profound insight let him understand any spell and even invent new spells on a whim. I've even considered giving him a simulacrum to fight off interlopers while the real Karsus casts a spell. If you take one of these latter forms, you must take a short or long rest before you can use one of those forms again. Starting at 1st level you learn the Toll the Dead cantrip. You are immune to any spells and effects that attempt to read or manipulate your thoughts (such as the detect thoughts, confusion, and modify memory spells). Karsus is the only mage to have ever successfully created a 12th lv spell and cast said spell. You can stretch your arms and legs up to 5 feet beyond their normal length, allowing you to interact with distant objects or creatures, and your melee weapon attacks have the Reach property. You regain hit points equal to the damage dealt. Starting at 1st level, you may take the hide action as a bonus action. It was only by the intervention of the Emissaries of Gloomwrought that Karsus was saved, and conducted into Shadowfell to the safety of Gloomwrought. Masculine Once you use this feature, you may not do so again until you complete a short or long rest. For example, if you take 10 damage in animal form and have only 1 hit point left, you revert and take 9 damage. The Great Tree allow you to choose from an extended list of spells when you learn a warlock spell. This spell counts as a warlock spell for you. When you use your Influence Emotions feature, you can target two creatures, instead of one. When you use your Protective Veil feature, you can use your reaction to nullify any damage taken. Once you use this feature in this way, you may not do so again until you complete a long rest. with them. You gain proficiency with medium armor, shields, and martial weapons. Having levels in both wizard and fighter doesn't make Ariakas any less of a magical threat. You can communicate simple thoughts and concepts with cats, and they can do the same back to you. The Beloved lets you choose from an expanded list of spells when you learn a warlock spell. You and the wearer of your talisman are warded by the spell. Szass Tam manages to hold onto his position in a nation full of spellcasters who would love to usurp him. You are immune to being charmed. Wiki Le Monde des Royaumes Oublis (French), Neverwinter Nights: Shadows of Undrentide, Forgotten Realms Campaign Setting 3rd edition, Netheril, the Archwizards and the Return of Shade, Do Not Sell or Share My Personal Information. Once you use this feature, you cant do so again until you finish a long rest. The Grimoire grants access to additional spells of each level from 1 to 5. Starting at 1st level, you gain the Eldritch Blast cantrip as a bonus cantrip that does not count against your cantrips known. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a successful save. When you reach 10th level, Lady Luck smiles upon you. He was not simply Karsus the Ravenkin; he was the Raven Queen, who for a time incarnated in the form of Karsus. As a bonus action, you can turn yourself into a cat for a number of hours equal to your warlock level, and have two usages of this feature. Folly of excessive arrogance and ambition, endless hubris Your unarmed strikes deal 1d4+your strength or dexterity modifier slashing damage, instead of the normal for unarmed strikes. This is Karsus, and you wanted a Storm of spells. The severing of the link also killed Karsus and transformed him into stone, and the last thing he saw was his entire civilization being destroyed because of his actions. The wearer can move through creatures and objects as if they were difficult terrain, but takes 1d10 force damage if it ends its turn inside a creature or an object. Home Through this implant, you learn one cantrip from any classs spell list, which counts as a warlock cantrip for you and doesnt count against the number of cantrips you know. Symbol The spell lasts for 120 days before the cumulative 5 percent chance for the spell to end occurs. Karsus's avatar was a very powerful spell which altered the very disposition of reality. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Mystra became the new goddess of magic, and Karsus became known only for his folly. Once you use this feature, you cant use it again until you finish a long rest. Not all 5 minutes of the spell must be used consecutively. Your patron has given you the abilities needed to defend your ancestral home. When you use Karsus Dream to cast a spell using a 9th level slot, you can expend an additional 4 total spell levels to cast it at 10th level. Perhaps this seemingly benign being came to you in a dark moment, shielded you from some danger, or even kept you company as a child. Title(s) Arcanist (Mentalist) 41 Once you use this feature, you can't do so again until you finish a long rest. The Artificial Intelligence lets you choose from an expanded list of spells when you learn a warlock spell. Whenever you or another creature of your choice within 30 feet of you rolls a d20 with advantage, it can reroll one of the dice once. It's for Archwizard Karsus - otherwise known as Karsus the Mad - from Forgotten Realms lore. Additionally, your patron has granted you a potent weapon to slay its rivals: your eldritch blast is unaffected by areas of antimagic generated by the antimagic field spell, or a monster's ability such as a beholder's antimagic cone. Now the god of secrets and knowledge, Vecna is reviled as a scourge across the entire multiverse. Once you cause an attack to miss using this ability, you cant use it again until you finish a short or long rest. Azalin has infinite time to learn spells. Your future self has forgotten the fine details of some things, and outright refuses to tell you about things you 'can't know yet,' but nonetheless offers compelling insight and guidance. Toons take many forms -- often little critters or animate objects with exaggerated eyes drawn on them -- but the Barons of Toontown are known far and wide. The following spells are added to the warlock spell list for you. When you choose this patron at 1st level, your discussions of the future with yourself have given you some periphery knowledge about how events will play out. If you enact an action that would be directly harmful to the target, the effect instantly ends. As Mystra is a neutral deity, nothing stops them from being villainous. You are becoming one with the wind and the forces it contains. How did no one comment on this?! I have a homebrew world where Karsus actually casts Avatar, and that following events unfold as normal. Some might grow uneasy under such scrutiny, but Karsus embraced it, knowing that he had a special place in the god's plans. Roll on the Spiritual Personality table to see the sort of quirk your guide has. Your pact represents a commitment to this cause. Starting at 6th level, you can subtly influence the minds of those you speak with, to make your words more impactful. You may use your reaction when you are hit by an attack or spell that deals damage to grant yourself temporary hit points equal to your warlock level+ your Charisma modifier. Starting at 10th level if a creature that is affected by your Death's Mark feature is at half their maximum hit points or less, all of your attack rolls against them have advantage. Starting at 10th level, creatures that are frightened by you have disadvantage on Intelligence, Wisdom, and Charisma saves. You have surgically implanted yourself with the Heart of the Machine, a device of immense power that constantly bombards your body and mind with arcane energy and forbidden knowledge. In addition to manifesting beholder-like powers, the personality of a beholder's warlock might also warp to become more like that of their patron, making them more xenophobic, covetous, and utterly hateful. It stands impossibly tall, with porcelain-white skin and no face, dressed in an elegant suit. While using this spell, a number of times equal to your charisma modifier, you can choose to cast a spell on the creature of which you scry on, or the area around it, as if the creature were within reach of you. If you hit a creature with multiple beams of your eldritch blast or roll a critical hit with one, you can choose which d10's damage value you use for the effect applied to your target. This counts as a warlock cantrip for you, but doesnt count against the number of cantrips you know. You make one attack roll, with all the beams hitting the target on a success and all of them failing to hit on a failure. This resistance does not affect damage from magical or silver weapons. You may use this feature a number of times per long rest equal to your charisma modifier. Your pact with this individual is a binding contract that promises you great wealth and prosperity. At 6th level, whenever you cast a necromancy spell or a spell that deals necrotic damage of 3rd level or lower that normally targets a single creature, you may target an additional creature that is within 5 feet of the original target. Each creature hit by the beam must succeed a Charisma saving throw or suffer one of being blinded, deafened, frightened, or charmed, rolling a 1d4 to determine the condition. This effect lasts for 1 minute, and ends early if you are incapacitated or if the creature takes damage. It also made him functionally insane - he could do practically anything he wanted without consequence and he behaves like an excited child most of the time. The target regains 1d10 hit points. Yet something ate at Karsus as he tried to start his new life. A creature damaged by this spell falls prone and is moved 20 ft. away from you. But Quentin sacrificed his elemental allies for the favor of Julia the Phoenix, and led a second invasion of Gloomwrought. These wings have a flying speed equal to your walking speed. While two-dimensional, you can fit through passages as narrow as 1/2 inch across, and you have half cover from ranged attacks. Karsus believed that with the power of a deity at his disposal, he could destroy the phaerimm and unite his people. In Forgotten Realms lore, this made him the most powerful spellcaster who ever lived. In addition, you also gain the following benefits: You've struck an eldritch bargain with a titanic corporation, and their CEO has bequeathed you sinister powers and occasional discounts. By at 6th level, you have a knack for cartoon violence. For instance you could cast a spell such as Stone Shape to alter the terrain around a creature, or call a lightning bolt down upon them suddenly). After the war, Raistlin raised the Curse of . When choosing targets, this targets 3 additional creatures of your choice. Once you use this ability you may not do so again until you complete a short or long rest. Worn equipment functions as normal, but the GM decides whether it is practical for the new form to wear a piece of equipment, based on the cat's shape and size. He is a malaugrym, a type of immortal shapeshifter that often aligns itself with the Forgotten Realms' villains. In addition, once on each of your turns, you can add a d4 whenever you fail an ability check, attack roll, or saving throw, but only if you are the wearer. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You gain proficiency in a musical instrument of your choice and the Performance skill, and you can use this musical instrument as a spellcasting focus. Such patrons might be ancient vampires who have studied mortal minds for centuries, devils whove tricked hundreds of beings, parasites that feed on the emotions of others, or some other similar being. He can control entire legions of undead soldiers to do his bidding. Any frightened creature may not willingly approach you. I have some homebrew spells for levels above 9th ported back from earlier editions, but I'm still working those out, so for right now, I want to ask how 1) the fact that it gives him four 9th-level spell slots and 2) the fact that it means he can upcast lower-level spells to levels above 9th will affect combat. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier. Youre able to draw conclusions from repeating patterns. At the end of a long rest, you can choose a number of creatures up to your Charisma modifier (minimum of one creature), and split the gold cost amount that is waived through your Credit Check in any way you see fit. There is only one Mortem in each realm, and warlocks are granted its power to serve its will and usher the end of certain creatures. Far more stable and reliable partners can be found in the towering, ancient trees of the Feywild, whose roots reach back to the ancient past, and whose branches span to the end of time. Once you use this component, you must finish a short or long rest before you can use it again. Your patron is a powerful elemental being; either a pure elemental or another resident of one of the Elemental Planes with great influence. While this ability is active, you gain advantage on bluff checks, and to creatures that are of one of the types listed above, you also gain advantage on Diplomacy checks, even if the creature is mindless. This doesnt cause attacks and spells that target a creature to miss you unless the chosen position is beyond their range, though you benefit from any cover the chosen position would enjoy. Whoever or whatever your patron, you are now completely under their control, your will completely subsumed by it. You can use this ability twice, and regain all expended uses when you finish a short or long rest. Fiends are creatures of wickedness that are native to the Lower Planes. Doing so would ensure that Karsus was present to assist during the battle in the Library's final magical tome. At 10th level, your patron protects you from all the things that go bump in the dark. Karsus died and brought ruin to his civilization in the process. All have roles to play in the worlds shaping, but each has a purpose that helps define the larger pattern. An allied creature that touches a Spark of Life heals 2d6+your charisma modifier in HP. Those creatures with fear in their hearts see you as an agent of death, and sense that you are its herald. Due to the implants nature, you cant lose your Book of Shadows, but youre unable to cast the cantrips from your implant if you have an Intelligence score of 9 or lower. Like I said before, he's supposed to be beastly, but I want him to be beatable. As such, Fizban can wield the power of a god when he truly wants to. You gain a special talisman made of your own spiritual energy. Also I would let him cast 2 Leveled spells a turn. Additionally, you no longer age, do not suffer the effects of old age, cannot be magically aged, and cannot die from old age. was arguably the most powerful mage who ever lived. But I have his remains underneath a gigantic Mithril tree that is connected to the plain of existence where all elves come from. Beings of the Plane of Earth are rigid, stern and stalwart. At the end of a short or long rest, you gain the effect of a sanctuary spell that lasts until the start of your next long rest (the spell can end early as normal). The power of your patron is able to protect you from harm. At 10th level, once per day, following a short or long rest, you and any allies in your party gain temporary HP equal to your warlock level + your Charisma modifier. Starting at 10th level, you are immune to disease, and when you use your Spriggan feature, you gain the following benefits: Starting at 14th level, while using your Spriggan feature, you have resistance to bludgeoning, piercing, and slashing damage. The Brand's reach is wide, its influence pervasive, and its motives anathema to all mankind. You gain proficiency in two skills of your choice from the following list: Arcana, History, Investigation, Nature, Religion. Ability Score Increase: A +2 to STR and +1 to CON is perfect for a select few builds and synergizes very well, but will offer nothing to most classes. Officially Ioulaum and Karsus are the highest-level casters in recorded history, tied at 41. A patron of the Plane of Air inspires freedom, quickness and at times anarchy. [8] The city of Karse was built around its base. Karthus creates a wall that lasts for 5 seconds. Equipment that merges with the form has no effect until you leave the form. The recent announcement that Tracy Hickman' and Margaret Weis' Dragonlance novels and Jeff Grubb's Spelljammer campaign setting will be getting new adventures based in Dungeons & Dragons current 5th Edition rulebook has been undercut by both creators' respective revelations that they did not have any involvement in developing - nor were they even aware of - the upcoming expansions. Your legs have been infused with magitech components, allowing you to run longer and faster. Your pool regains all expended dice when you finish a long rest. Choose two relevant spell modifiers from below. However, some ravenkin are recent converts to her faith, unsure of what they have done to warrant such a gift. Ultimately, it takes Elminster himself to bring down Undarl due to his raw power. When you reduce a creature to 0 hit points, their body falls in a spray of gold coins, which equals 20 times its challenge rating. RELATED: D&D: 15 Best Magic Items For Wizards In 5e, Ranked. Quentin, however, had noticed something valuable about the Istani ravenkin. You can do so after seeing the roll, but before knowing whether it succeeds or fails. This spell can create creatures with a CR 2 higher than before. On a result of a 1, this feature is not expended. If you are frightened, your speed increases by 10 ft until you are no longer frightened. When you take bludgeoning, piercing, or slashing damage while you are standing, you can use your reaction to halve the damage taken and also be knocked prone, as you are either squashed flat, deflated like a balloon, or momentarily chopped in half. For a time, Karsus was safe. Spells you cast ignore resistance to damage of the type associated with your patrons draconic ancestry. He's my BBEG in my campaign as well. The wearer gains proficiency in one skill it isnt proficient in. If you give away an item purchased using this discount, you lose this discount for the next item you purchase. At 1st level, the warlock gains proficiency in perception checks, and advantage on sight based perception checks. The Mortem allow you to choose from an extended list of spells when you learn a warlock spell. At 14th level, you can extend the influence of your patron to another creature, temporarily subjecting them to its rigors. The Operator allows you to choose from an extended list of spells when you learn a warlock spell. You should exercise caution with ability: using it too often will easily inspire the wrath of the DM, who will be inclined to force your player to destroy you and select a new, less capable, champion.

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