I think this fits particularly well with an Acid (Black/Copper) Dragon. Size: Medium, though they tend to be taller and heavier than humans; 6ft, and 250 pounds respectively. Beast: Lean into the animal and grow a second tail. My reasoning is that this ability score powers most of what my character will be contributing to the party. : Wolf Dragon. Youll have to lean into one or the other. : The single-most survivable subclass out there. To read more about this, visit our D&D Race Guide. Basically they have the same build as most professional wrestlers. Dragonborn is one of the many 5E half feats among the racial feats in D&D, where there is a +1 stat boost to choose from. You are a Humanoid. Being able to bolster your party with temporary hit points for the adventure ahead is wonderful. : Do you need more Dragon blood? This color coding isnt a hard and fast rule; there are plenty of sub-optimized options out there that will be viable to your party and will be fun to play. +1 in Str. Now, they might not literally be a dragon, but thepoweris there. Ancestral Guardian: Flavor them as your Draconic ancestors. When your allies and enemies are all fighting in a big mass, it can be harder to get use out of big Area of Effect spells like Fireball or Cloudkill.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-large-mobile-banner-2','ezslot_23',137,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-large-mobile-banner-2-0'); Not only will the Alert feat prevent you from being surprised, but the +5 to your initiative rolls can also help you go early in combat and drop some massive damage onto the field. This is amazing. Tabletop Joab 2023 | All Rights Reserved. : You get AC 13 + DEX are you kidding? : Get a variety of a bunch of different dragon types and a fly speed at level 6. The Oath of the saving throws againts spells, and no 1/2 damage on successful saving throw. Draconic Bloodline: Do you need more Dragon blood? : Make friends with Cthulhu. Arcane Deflection will make it very hard to hit you. WebDragonborn Traits. Decent little tool to pick up at level 1. : Bonus action to get spectral wings for a minute, allowing you to hover and gives you a fly speed equal to your walking speed, once per long rest. Most of them are very cool and really add some new dimensions to your character both for game mechanics and roleplay! Nothing to write home about. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic expression. I might recommend going Ravenite here since this basically turns you into a frontline fighter and you could greatly benefit from the CON boost. : The mad scientist Dragonborn. Soulknife: This guy does want a high DEX for their later game play. You dont have theobvioustools for the task, but you can find a way. Dragonborn have the option of taking a Dragonborn-exclusive feat like Dragon Hide or Dragon Fear while Tieflings could take the Infernal Constitution feat. : The STR will be helpful to getting out of grapples and your magic and teleportation denial will be awesome down the line. Dragonborn 5e Explained Feats 1. Hexblade: Make friends with the Raven Queen. It's defintely one of those feats that really only works for RP reasons. Your people have extraordinary luck, which you have learned to mystically lend to your companions when you see them falter. The dragonborn walk proudly through a world that greets them with fearful incomprehension. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. Players who particularly like to optimize their characters will rely fairly heavily on feats in most cases. Dragonborn grow quickly, live long adult lives, then rapidly decline in old age. Really nice toolset. Illusion: You really have to be creative to get the most out of this (which can be a WHOLE lot of fun). Feats are found in the Players Handbook on page 165, Xanathars Guide to Everything on page 73, and Tashas Cauldron of Everything on page 79. You wont have the DEX to boost one of your Saving Throws, but you can pick up the INT if you wish. WebDragonborn DragonFear Dragonborn DragonHide Dragonborn DragonWings Dwarf DwarfResilience Dwarf Grudge-Bearer Dwarf SquatNimbleness Elf ElvenAccuracy Solid. Not everyone is created equal, this is especially true for members of different races. When you use your Breath weapon, you can expend additional uses to add one or more of the following effects. Now, a cool DM might let you switch up Ability Scores, but thats not a reality for everyone. You can start by disregarding feats that have prerequisites that your character doesnt meet. Using your breath weapon in this way does not expend the normal use of your breath weapon. : Associated with your chosen ancestry. You gain the following benefits: Prerequisite: Tiefling The Oath of Vengeance 2. As an action, you may expend 2 sorcery points to gain an extra use of your breath weapon. Let me know if thats something youd like to see! The STR will help you knock people around. var cid='2251597937';var pid='ca-pub-1730826370099480';var slotId='div-gpt-ad-tabletopjoab_com-medrectangle-3-0';var ffid=1;var alS=1021%1000;var container=document.getElementById(slotId);var ins=document.createElement('ins');ins.id=slotId+'-asloaded';ins.className='adsbygoogle ezasloaded';ins.dataset.adClient=pid;ins.dataset.adChannel=cid;ins.style.display='block';ins.style.minWidth=container.attributes.ezaw.value+'px';ins.style.width='100%';ins.style.height=container.attributes.ezah.value+'px';container.style.maxHeight=container.style.minHeight+'px';container.style.maxWidth=container.style.minWidth+'px';container.appendChild(ins);(adsbygoogle=window.adsbygoogle||[]).push({});window.ezoSTPixelAdd(slotId,'stat_source_id',44);window.ezoSTPixelAdd(slotId,'adsensetype',1);var lo=new MutationObserver(window.ezaslEvent);lo.observe(document.getElementById(slotId+'-asloaded'),{attributes:true});However, feats can often be a big point of confusion for players. Increase your Dexterity score by 1, to a maximum of 20. Like we covered earlier, this might be certain ability scores, proficiencies, or character lineages that your character doesnt have. +1 in Dex., Con., or Cha., and you can force a creature to reroll its attack roll if it hits you. So, youll want the Variant Ravenite, otherwise this class is pretty much a hard pass. Hot. ASI: +2 INT and +1 CHA. The Mobile feat changes that drastically and can : Visually, this could be a lot of fun to flavor your inner self as much more (or maybe even less) Draconic than you are physically. On a failed save, a target becomes frightened of you for 1 minute. You may add half your proficiency bonus to any check based on Charisma so long as the target can see your scales. You regain the ability to cast those two spells in this way when you finish a short rest or long rest. Fiendish blood runs strong in you, unlocking a resilience akin to that possessed by some fiends. Arcane Trickster: The INT is nice for spell casting. Young dragonborn grow quickly. Adding your INT to your initiative is a *chefs kiss*. Necromancy: Id usually say to pick a Death Cleric, but thats out of the question here. Ravenite dragonborn dragonborn give up damage resistance. Chromatic Dragonborn (add the Variant Draconblood if you wish). : Solid summons in the late game, struggles in the early game. : Lean into the animal and grow a second tail. Thats the Dragonborn! Take the Draconblood variant for the INT bonus and youll be a VERY happy camper, or dont. Your email address will not be published. Your STR will be carrying you through here, but your lack of any WIS boost means youll be struggling to pull your weight in combat. This is epic because its a Bonus Action. Oathbreaker: Not doing it for this one. I think there are better options out there in feat-land, but keep this on the backburner if you want more from your breath weapon. Flavor text, Stories, Images and/or Maps alone are not homebrew! Knight. Didnt know I wanted it, but yes. Missing a ranged attack while youre hidden from a creature doesnt reveal your position which can help you still land that sneak attack! Its a cone! However, since youll usually have to choose between a +2 Ability Score Increase or a feat (more on this in a bit), it lets you get a bit of both. Therefore there's no problem with you taking that feat. You can speak Common and Draconic. Storm Herald: More elemental effects, excellent damage, plenty of utility. But it is now usable a number of times equal to your proficiency bonus per long rest. or Dex. If you can breathe it, can you secrete it into vials to be thrown later? Ascendant Dragon: Get a variety of a bunch of different dragon types and a fly speed at level 6. Get the lucky feat. : You need to shine your scales every day. You gain the following benefits: Hold the Line! Dragonborn Traits from the Fizbans Treasury of Dragons, Then Fizbans Treasury of Dragons comes out and basically revamps the Dragonborn, offering some more abilities and nuances between Chromatic and Metallic dragonborn. the following benefits: Prerequisite: Dragonborn Dragonborn are notoriously proud beings and their clan is more important than life itself. Instead of exhaling destructive energy, you can expend a use of your Breath Weapon trait to roar, forcing each creature of your choice within 30 feet of you to make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier). You can use your action to exhale destructive energy. or Dex., your speed increases by 5 ft, and proficiency and advantage to escape with Acrobatics or Athletics checks. Ranged weapon attack doesn't reveal your position and possibility to hide in a lighlly obscured area. You manifest scales and claws reminiscent of your draconic ancestors. Others might require that you have a minimum score in an ability, have a certain proficiency, or be of a certain character race/lineage. So, the Dragonborn is essentially the best Paladin race out there, in my humble opinion. Content is You cannot raise your ability scores higher than 20 in this way. But if youve already made a character and are looking at taking feats to power them up, thats ok too! ASI: +2 STR and +1 CHA. For each additional sorcery point spent, you may increase the range of your breath weapon by 5 feet or add an additional 1d8 to your breath weapon damage up to a maximum of 6d8. Rune Knight: Sadly, feels more interesting in the earlier levels of play than in the later stages. use this ability twice, you cant do so again until you finish a short or long rest. At the end, you will Your walking speed is 30 feet. Abjuration: Personal and group tankiness. and you gain proficiency with four weapons. Master of Weapons; 2. The D&D 5E Dragonborn is an infective battle known for being involved in the Dragon D&D 5E Game battle. or Dex., you stand up and climb more quickly, and you can jump with only a 5-ft run. The Mobile feat changes that drastically and can open up the Dragonborn to being much more frightening on a battlefield where they are already crushing up. Immediately after you take damage, you can use a reaction to magically become invisible until the end of your next turn or until you attack, deal damage, or force someone to make a saving throw. +1 in Str. +1 in Str. Feats are awesome and are pretty vital if you are wanting to narrow in your characters expertise. The target makes no Dexterity save, apply critical hit and other ranged attack and damage modifiers normally. But remember, you wont want to be the. This is amazing. Anything that gets you more maneuverability that doesnt take away from the rest of your turn is HUGE. the WIS for this. However, being a Dragonblood Blood Hunter puts you firmly into the realm of frontline striker. Getting an immunity is HUGE. Cant really fault it. Psionic Mind: Being able to telepathically communicate with any creature within 30 feet is an amazing skill for social and exploration situations. Not only can you gain some serious extra damage to your heavy weapon attacks, but you can also get extra attacks when you score a critical hit or drop an enemy to 0 hit points! Fizbans Treasury of Dragons ( affiliate link) is out today, and with it weve finally gotten the updates to the Dragonborn that weve needed since 5e first released. And the claws are awful. 3 0 obj
However, feats can often be a big point of confusion for Pass. : Its a nice array of Ability Scores that you can improve (STR/CON/CHA) to help cover up anything you might be lacking. : The CHA boost will help your initiative and you can manhandle a rapier till the cow comes home. Related: How to Read Your Character Sheet in D&D 5e. Especially if you go Variant Draconblood, picking up that extra STR/CON could make your life a lot easier if youre ever in melee combat. Subscribers get updates on all of the latest news, posts, and offerings from Tabletop Joab! : I love the armorer. : Your versatility will keep things fresh and your Breath Weapon will be a great way to break up the standard flow of combat. An example of data being processed may be a unique identifier stored in a cookie. x][o~`C?ay]x|I 8E_n]IJDr; c[ir?m9yS}]vY?3B0BF")H4wMtk)H; B$Rd"qs|k&n~^>]~~d$(x@i2QMOy.r-gzMa@:TrG//azZLZoso\$.`-Ei. HF^.ro}r4?K)R[8H4w~B| ]pODJ S=a(B r791G,w?\QDC. There is no shortage of feat options in D&D 5e. You may use this ability once per short or long rest at 2nd level, gaining one additional use at 6th and 16th levels. It does everything this subclass wanted to do, and more. Im in love. Feathers on your arms provide you with a limited ability to fly. Teleporting in the darkness/dimness is game breaking if your campaign will have you in the dark regularly. You can reduce fall height by an additional 10 + your level + your Dexterity modifier in feet. +1 in Str. I thought not. : The mobility is kind of to die for which is something that the Dragonborn kind of misses out on (until the Gem Dragonborn gets to fly, but even then, thats just for a minute). : Requires some getting used to, but its pretty excellent if youre down to manage what essentially becomes another player on the battlefield. Your divine pool can hold 10 charges. : Youd need both STR and INT to make this feel right. Breath Weapon is also a nice AoE attack that scales with character progression. In fact, Id be willing to bet on it! In both cases, the variant options replace the Ability Score Improvement and the Damage Resistance Trait. Metallic Dragonborn. (Situationally useful), Fiend: Make friends with devils. Seriously? : Like the Battlerager, it doesnt scale that great toward the end. Do you like D&D? For classes with more than one attack, you can replace an attack with a use of your Breath Weapon which is amazing for action economy and damage output. Resilient lets you add your proficiency to saves with your chosen ability. +1 in Str. +5 to initiative, you can't be surprised, and creatures you don't see don't gain advantage on attack roll against you. At level five, you get a new breath weapon that can be used as a part of Attack actions using multiple attacks once per long rest. Youll want a high CON score to get the most out of it. Languages: Common and Draconic. The Dragonborn, on their own, has an average speed, but not many ways to use it in an interesting way. Spells like Shield or Booming Blade are great choices in those cases! You can use your action to exhale destructive energy. It's up to you, if you want to level sorcerer up to 20 or dip into another class. Motivating Leader 3. Roll20 uses cookies to improve your experience on our site. You will literally be a Purple. Vengeful Assault: Paladins and other melee classes will love this extra attack. The damage of your Breath Weapon increases by 2d6. Fey Wanderer: Itll be adequate, but passable. . This is an interesting one. You also learn Levitate and Dispel Magic, each of which you can cast once without expending a spell slot. Though I love it, I think you need a +2 CHA for Storms Fury if you want to push people around effectively. This is Epic, not only because its a good fit, but because the flavor is just too good. You regain the ability to cast the these spells in this way when you finish a long rest. If youve played Monster Hunter, you are literally the Tigrex. Since the effects are random, youll have to think on the fly, but that is a very fun way to play for veteran players (or heck, new players that just want to dive into the deep end). Chromatic Warding: Being able to become immune to a damage type for 1 minute is extremely strong, especially if the damage type is fairly common. Alrighty, here we go! Your mobility and utility will come in handy. Size: Most dragonborn stand over 6 feet tall and average about 250 lbs.Your size is Medium. You gain a swim speed of 30 feet, and can breathe air and water. The height and distance of your jumps are tripled. A lot of people felt they went against the grain of the races that were included in the game. Great. Yes. However, there are some feats that tend to stand out. While you arent wearing armor, you can calculate your AC as 14 + your Dexterity modifier. A dragonborn rapidly declines in health, appearance, and strength in the last 5 years of life. The only catch is that you have to first have proficiency with medium armor to take this feat! WebDragon Fear Xanathar's Guide to Everything +1 Strength, Constitution, or Charisma, frighten with breath weapon Control, Buff, Racial Feat Dragon Hide Xanathar's Guide to Everything Ancient +2 STR, +1 CON, and a reaction to attack someone who hits you. They just dont get you. You can exchange one major feature for two additional minor features. : Works like the other Fizbans Breath Weapons. Just fine overall, but youll feel more and more pigeon-holed as the game goes on. : Itll only be SUPER EPIC if your DM allows you to chug booze and flame breath weapon it out of your face.. : The healing is alright, but you need the WIS to really maximize your time on the battlefield. Not only can you stop enemies in their tracks and punish them for attacking your allies, but you also become a master of opportunity attacks! This opens LOADS of doors that were closed before. After all, what archer could resist the Sharpshooter feat to make their shots even more lethal, increase their effective range, and render enemies partial cover useless?! : Good toolkit, needs some set-up to work effectively. endobj
modifier. Its simply fantastic! or Con., proficiency with improvised weapons, d4 for unarmed strike, and grapple with a bonus action. View/set parent page (used for creating breadcrumbs and structured layout). YES! When you hit with an attack using a simple or martial weapon, you can roll one of the weapons damage dice an additional time and add it as extra damage of the weapons damage type. Others might be the result of a more natural talent like the Keen Mind or Mobile feats. +1 in Str., Con., or Cha., your AC becomes 13+Dex. Great! score by 1, to a maximum of 20. endobj
Where in the world has DEX become a part of the world of the Dragonborn? Dragonborn: +2 to STR is beneficial for Eldritch Knight, but the +1 to CHA is wasted. Sun Soul: Goku Dragonborn. You can use a shield and still gain this benefit. Your mobility and utility will come in handy. Speed: 30 ft.. This particular bonus isnt great because most STR melee fighters are dumping CHA, and most CHA casters are dumping STR. Motivating Leader; 3. Required fields are marked *. Creatures you are grappling take full damage from your breath weapon regardless of whether they succeed on their saving throw. If you happen to have an ability score with an odd number, taking a half-feat can help you round that out to an even number. Beyond my predilection there, its a pretty standard language breakdown: talk with everyone and with people of your race. The long cooldown is a bummer but is necessary for balancing reasons. Hit me up in the comments and Im happy to help! You gain the following benefits: Prerequisite: Half-orc +1 in Dex., Int., Wis., or Cha., and you can reroll one attack roll if you have advantage. You have a knack for learning new things. You gain the following benefits: Prerequisite: Goliath Like if you want to be a cool naturally armored dragon warrior who attacks with claws and doesn't wear a This reduction increases to 1d6 at 6th level, 1d8 at 11th level, and 1d10 at 16th level. : Its fine unless a DM uses it regularly, then it becomes very, very fun. This opens LOADS of doors that were closed before. : For elves only, so its only epic if your DM is cool. and your Breath Weapon can frighten instead of inflicting damages. The damage is pretty nice to start and recharges on a short rest, so rest often! WebFeats (Revised): The Treantmonk Variant Feats A feat represents an area of expertise that gives a character special capabilities. Draconic is thought to be one of the oldest languages and is often used in the study of magic. YES! Meanwhile, the Heavily Armored feat allows you to become proficient in wearing heavy armor. Juggernaut: Break it all! Appearing in the Unearthed Arcana, Dragon Wings is easily the simplest yet one of the most effective feats on this list. Its the Darkvision standard. Increase your Constitution, Intelligence, Wisdom or Charisma score by 1, to a maximum of 20. Glamour: You need to shine your scales every day. A single thumb up. Just fine overall, but youll feel more and more pigeon-holed as the game goes on. Dragonborn are the only race with a +2 STR and +1 CHA bonus. Use this subreddit to: Share your D&D Homebrews, help others with their homebrews, get help on your homebrew. If the divine pool is full, you can use your bonus action to expend all charges to recover the uses of your healing hands. Increase your Constitution score by l, to a maximum of 20. Most dragonborn are good, but those who embrace evil can be terrifying forces. The consent submitted will only be used for data processing originating from this website. Lore: Needs the Draconblood to maximize their skill-monkeying. Update your cookie preferences. Balefor for free! Youll gain two cantrips and a level 1 spell from your chosen class. Learn how your comment data is processed. Master Sentinel/Polearm; Subclasses. Taking feats allows you to get extra abilities that you wouldnt otherwise get. : Tiger Dragon. Privacy Policy. Your ranged attacks ignore some cover, no disavantage at long range, and possibility to take -5 to hit for +10 on ranged damage. A typical dragonborn can walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and experience a nearly unaging adulthood between 15 and 200 years of age. And for a standard action, the damage scales decently well over the course of the game.The new Fizbans Breath Weapon is superior in the long run though! Acid (Black/Copper), Lightning (Blue/Bronze), Fire (Red/Brass/Gold), Poison (Green), Cold (White/Silver). Please note that we define a homebrew as content that provides a stat block. You shall know pain, but you will not know death. Joe Mangianelos famous Dragonborn, Arkhan, is an Oathbreaker Paladin that has found his way into the official D&D moduleDescent into Avernus. : With Tashas additional options, this is okay, but not great. I think its best to look at feats as a type of expertise. You will someday roll a natural one on the most important dice roll of the night. When you roll fire damage for a spell you cast, you can reroll any roll of 1 on the fire damage dice, but you must use the new roll, even if it is another 1. Its a crazy world where Dragonborn are getting INT bonuses. A rapier can still use your STR bonus and its a finesse weapon for the purpose of Sneak Attack. This way you can also regrow lost body parts, the time required depends on the lost body part (1d4 weeks for a finger, 1d6 months for an arm or leg). The biggest exception to this is the paladin who absolutely loves this racial bonus. : You could do it, but these guys need an overhaul. Increase your Strength score by 1, to a maximum of 20. Metallic Breath Weapon: This functions as a separate breath weapon to your original Breath Weapon gained at the 1st level. Yes, please. Lay on Hands 4. Ability Score Increase: +2 STR is a fairly uncommon double racial bonus. This area is heavily obscured until the start of your next turn; you do not provoke attacks of opportunity from creatures in this space. Your AC will struggle to keep up, and since Martial Arts requires you to not wear armor you might look elsewhere first. : A lot of variety that sets you apart from other bards. or Dex., reroll one damage dice when you hit (piercing) and one additional damage dice in case of critical hit. But youll be hurting for sorcery points. You gain the following benefits: Prerequisite: Elf(wood) A Faerie Dragon is neither a Dragonborn nor a Fey. Since you dont get a lot of spells, youll want to try and get the most out of them, but that will be hard to do with the Dragonborn. Being a Faerie Dragon as a player character is Needs the WIS and DEX that you just dont have. Id recommend just going that direction. When using the rules for a Custom Lineage, you have the ability to also take a feat of your choice (that you qualify for) at character creation. Maybe you specifically want to play an Elf warrior who decimates enemies with a halberd. You can reroll melee weapon attack damage once per turn. +1 in Dex. Draconblood dragonborn give up damage resistance. You cannot be charmed, and magic cant put you to sleep. Terrifying. Your natural +1 to CHA is quite nice, and you have some flexibility between picking a more frontline fighter in the Standard Dragonborn, or the Variant Draconblood Dragonborn for a less combat focused character. Whenever you take the Dodge action in combat, you can spend one Hit Die to heal yourself. A homebrew rule that I have seen more and more groups using these days allows everyone to take a feat at first level. The accuracy of elves is legendary, especially that of elf archers and spellcasters. The STR and CHA are essentially a road map to bring you right here. A lot of people felt they went against the grain of the races that were included in the game. The wings will be nice. Age: They phrase this one in an interesting way in the PHB. No disadvantage to Stealth checks wearing medium armor and Dexterity bonus max to +3 instead of +2. Change the name (also URL address, possibly the category) of the page. However, being a. tools for the task, but you can find a way. I do like the versatility of this as these are Being able to do this three times a day is honestly a little broken, but I cant say its not useful! Proficiency with poisoner's kit, apply as a bonus action and your attacks ignore resistance to poison damage. Most builds that want STR also want CON. You will someday roll a natural one on the most important dice roll of the night. Assassin: Always solid. : Needs a creative mind, but its crazy what you do with this subclass. BUT, that doesnt mean that the Dragonborn doesnt bring something to the. You can only use this breath weapon once per long rest, but it has some pretty potent effects: The standard dragonborn isnt particularly good for any class except the paladin, which can make good use of the ASI.